Aktuell erscheint ca. im Wochenrhytmus ein Patch für das epische Rollenspiel The Witcher 3: Wild Hunt. Auch diesen Mittwoch soll wahrscheinlich der Patch erscheinen, der die PC Version auf 1.05 bringt und kurz danach der Konsolenpatch, der dort The Witcher 3 auf Version 1.04 bringt.
Gerade mit dem letzten Patch gab es ein Problem mit dem Erhalt von Erfahrung, wenn ihr Quests beendet hattet, deren Level unter dem eures Charakters lagen. Dies soll dann gefixt sein, wie CD Project RED bekannt gab. Aber Marcin Momot gab auch schon einige weitere Änderungen, bzw. Verbesserungen bekannt, wobei es noch nicht alle sind:
Geralt will not longer interact with candles near chests and other interactive elements.
General stability and performance improvements
Significantly Enlarged GUI and HUD elements (including fonts) on consoles and slightly on PC.
Improved camera smoothness
Performance improvements during some cutscenes.
Fixed case where game was crashing on loading a save in certain situations
Various bug fixes and user experience improvements in GUI panels.
Fixed issue where some players were unable to run after Wandering in the Dark quest
Fixed issue where players were unable to talk to Eight after the Lord of Undvik quest
Too many wild hunt minions were spawned during Ciri’s Story: Fleeing the Bog quest.
Fixed issue where Keira could sometimes fall under terrain during Wandering in the Dark quest
Fixed issue where Player was unable to move freely during Blindingly Obvious quest
Fixed issue where Player was unable to activate portal during Wandering in the Dark quest
Fixed issue where Player could get trapped in Turseach castle ruins
Fixed issue where Roche was not present at Hanged Man’s tree during Eye for an Eye quest
Fixed issue where Player was unable to talk or interact with certain NPCs
Fixed issue where Sirens in quest Lord of Undvik could be invulnerable.
Fixed issue where player was unable to use certain actions after Carnal Sins quest
Fixed issue where Geralt was sometimes unable to mount Roach
Fixed issue where some players where experiencing infinite loading screen during King’s Gambit quest.
Fixed issue where Simun was not properly spawned in An Unpaid Debt quest
Fixed issue where player might have had a progression break after choosing certain dialogue option when talking to Dijkstra in Count Reuven’s Treasure quest
The Pyres of Novigrad quest is of course going to be fixed as well as the XP glitch.
Quelle: CD Project RED | Marcin Momot | Bildquelle: Bandai Namco